Monday, February 22, 2010

Call of Duty: Modern Warfare 2

You don't have to change a lot from the first modern warfare to make the second one just as good, and that's what Infinity Ward did. They played it safe, and stuck to the basics that make this game great. A solid roughly eight hour campaign, great online gameplay, and a new feature called Special Ops, where players gain stars for completing various missions. In the campaign, a player can choose between recruit, regular, hardened or veteran difficulty. Forewarning, if you dare to do hardened or veteran, be prepared to have your patience tested. The game is not easy, and beating it on hardened or veteran will get you a gold trophy on ps3. The campaign has a variety of missions, such as stealth, breaching, and just straight out "run and gun" missions. The main goal of the campaign is to take out a man named Makarov who is responsible for the current war between the Russians and the U.S. I won't give anything away, but nearing the end, the game picks up, and it gets pretty damn fun (and tough). The online is not a lot different from Modern Warfare, but it's new maps are a blast to play on. I still can't wait to play the map Wastelands again so I blow up some people lying in a bunker with my M203 Launcher haha. The online multiplayer is fast paced, exciting, and creative. You can fight however you want, and with whatever perks you want. If you want to have increased knifing range, you equip the perk Commando. If you want to be able to run continuously without tiring, you equip marathon. The variety is endless. Whether you want to blow stuff up with grenades, snipe from afar, or knife your way to victory, online gives you the option to choose whatever you want.
The special ops is a new featured added to the call of duty's which players do missions in order to gain stars. The player gains 1 star for beating a mission on regular, 2 stars for beating it on hardened, and 3 for beating it on veteran. There are five different tiers of missions, all getting increasing harder all the way up to the finale, which is killing 15 Juggernauts. Trust me, killing one Juggernaut on veteran is difficult enough. Infinity Ward even says in the description of the level "Is this really even possible?"
Overall, the game is not that different from Call of Duty 4: Modern Warfare, but it didn't need to be. COD4 got it right the first time, and all MW2 had to do was keep everything good, and leave out the bad. A must have. 90/100

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